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Partial contents |
Introduction -- 1. Beautiful games -- 2. The art of horror -- 3. Fantasy worlds -- 4. Pushing boundaries: Sex and transgression -- 5. Games for the Otaku -- 6. Games on a microbudget -- 7. On history and culture -- 8. Childhood visions. |
Abstract |
"Features interviews with game developers and discussion of the creative process behind video game development. Includes full-color artwork and concept art from 40 video games"-- Provided by publisher. |
Access restriction | Available only to authorized users. |
Technical details | Mode of access: World Wide Web |
Genre/form | Electronic books. |
LCCN | 2015013186 |
ISBN | 9781593276652 |
ISBN | 1593276656 |